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Just released my first gem [viewport_units_buggyfill](https://github.com/TangRufu...
Not sure if it is good to name my gem with underscores, or should i rename it with dashes?
This is plain awesome! Thank you for posting this video.
How would you handle the gem name being different than the library? For example, instead of ‘sweetalert’, something like ‘rails-sweetalert’.
Another option for packaging in JS and CSS libraries that integrate Bower (sweetalert does) is to use an additional gem source: https://rails-assets.org/. If you include the source you can use: `gem 'rails-assets-sweetalert'` (each bower component is packaged using a `rails-assets-` prefix).
What's your challenges to keep third party lib up to date for their new releases? Do we have to manual download and copy to replace to files? Should the version of gems match with version of the library?
Awesome video! Thanks for sharing.
I am wondering, if we could use CDN instead of including js/css files. This way our gem will always be updated with the new release. Is that possible/viable to do so ?
I have released my first gem on Google Material Design Lite(https://github.com/varmad/g...
Thank you so much for this wonderful tutorial.
what happens in production after you created a gem locally? would you have to host the gem somewhere?
Released an Alpha version of Google's Material Design using SCSS: https://github.com/dlegr250...
Very much a work-in-progress, I basically extracted the code from a current project I'm building so I could use it in multiple projects at the same time and refine it. Will be several months before it's production-ready for the general public, even though I'm currently using it in production systems myself.
One thing I did have to do not covered in the video was update the <name_of_your_gem>.gemspec file and put in "real" text for some of the placeholders. When I ran "bundle" it actually threw a validation error, but was easy enough to fix.
I was pretty amazed at how easy that actually was and that it worked with about 15 min of work. Now I have 1 codebase to maintain interface code instead of multiple projects with copied/pasted code. Very cool.
Is there any way to avoid needing to require the asset files in the application.css or application.js files? I would like to create a gem that is implemented similar to Susy, where Susy is required in the application.rb file and then you use a Sass import where you'd like to import Susy into your stylesheets. Do you know what adjustments would need to be made in that case?
I don't know why this seemed to work for everybody else, or maybe i'm really blind, but the only way to make this work for me was to copy the vendor folder into the new gem into an "app" directory. maybe this should have been obvious...
Massive thanks for this tutorial! I created my very first gem because of this, which can be seen here: https://rubygems.org/gems/p.... Please check it out!
I couldn't get this to work with a CSS-only gem :/ Any reason why my application.css would not be able to find my gem? Is it because it is a nested module (gem is called libloki-ui, not hosted on rubygems, its private)
EDIT: For those who don't know, you have to name your require statement the same as the name of the CSS/JS file, not as the gem itself.